- 79 名前:名前は開発中のものです。 mailto:sage [2006/06/12(月) 01:22:30 ID:nerkduc3]
- *define
game *start erasetextwindow 0 lsph 1,"1.jpg",300,240:lsph 2,"2.jpg",300,240:lsph 3,"3.jpg",300,240 lsph 4,"4.jpg",340,240:lsph 5,"5.jpg",340,240:lsph 6,"6.jpg",340,240 btndef "":exbtn_d "P1C2C3P4C5C6":exbtn 1,1,"C1P2":exbtn 4,4,"C4P5":btndown 1 *textbtnloop textbtnwait %0 if %0=1 vsp 2,0:vsp 3,1:mov3 %2,1,300,240:gosub *onlclick:goto *a if %0=4 vsp 5,0:vsp 6,1:mov3 %2,4,340,240:gosub *onlclick:goto *b goto *textbtnloop *onlclick print 1:getspsize %2,%7,%8 *onlclick2 isdown %1:getmousepos %5,%6 if %1=1 & %5>=%3 & %5<=%3+%7 & %6>=%4 & %6<=%4+%8 wait 20:goto *onlclick2 if %1=1 mov %10,1:return mov %10,0:return *a if %10=1 goto *text_lb 「A」 goto *text_lb *b if %10=1 goto *text_lb 「B」 goto *text_lb
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