- 814 名前:デフォルトの名無しさん mailto:sage [2011/12/01(木) 10:45:21.56 ]
- wm geometry . 500x500
canvas .c -bg white pack .c -expand 1 -fill both .c create oval 230 230 270 270 -fill red array set direction { n 0 s 0 e 0 w 0 } set delta 3 bind . <KeyPress-Up> {set direction(n) 1} bind . <KeyPress-Down> {set direction(s) 1} bind . <KeyPress-Right> {set direction(e) 1} bind . <KeyPress-Left> {set direction(w) 1} bind . <KeyRelease-Up> {set direction(n) 0} bind . <KeyRelease-Down> {set direction(s) 0} bind . <KeyRelease-Right> {set direction(e) 0} bind . <KeyRelease-Left> {set direction(w) 0} proc move {} { global direction delta if {$direction(n)} {.c move 1 0 -$delta} if {$direction(s)} {.c move 1 0 +$delta} if {$direction(e)} {.c move 1 +$delta 0} if {$direction(w)} {.c move 1 -$delta 0} after 10 move } move
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