> In short, you can make something as simple as a clock and fix it when it breaks. > But large systems have to be negotiated with, both when they are grown, and when > they are changed. This is more biological in nature, and large systems act more > like ecologies than like simple gear meshing mechanisms. squab.no-ip.com/collab/uploads/61/IsSoftwareEngineeringAnOxymoron.pdf