for(x=1; x < 9; x++){ state = getStone(pBoard,x,y); switch (state) { case NONE: stone = '.';break; case BLACK: stone = 'B';break; case WHITE: stone = 'W';break; default: stone = 'E'; } printf("%c",stone); printf(" │"); } ↓
for(x=1; x < 9; x++){ state = getStone(pBoard,x,y); switch (state) { case NONE: printf(" "); break; case BLACK: printf("●");break; case WHITE: printf("○");break; default: printf("変"); } printf(" │"); }