public class Main extends Sprite { public function Main():void { var sp:Sprite = new Sprite(); sp.graphics.beginFill(0xaaaaaa); sp.graphics.drawRect(100, 100, 200, 200); sp.graphics.endFill(); sp.addEventListener(MouseEvent.CLICK, spClickHandler); addChild(sp); } private function spClickHandler():void { FlashConnect.trace("mouseclick"); } }