- 440 名前:名前は開発中のものです。 mailto:sage [2017/04/19(水) 07:51:49.21 ID:k7Q8SX3+.net]
- ------ ビルド開始: プロジェクト:MyProject, 構成:Development_Editor x64 ------
2> Creating makefile for MyProjectEditor (no existing makefile) 2> Performing full C++ include scan (no include cache file) 2> Building UnrealHeaderTool... 2> Target is up to date 2> Parsing headers for MyProjectEditor 2> Running UnrealHeaderTool "D:\Admin\Documents\Unreal Projects\MyProject\MyProject.uproject" "D:\Admin\Documents\Unreal Projects\MyProject\Intermediate\Build\Win64\MyProjectEditor\Development\MyProjectEditor.uhtmanifest" -LogCmds="loginit warning, logexit warning, logdatabase error" -Unattended -WarningsAsErrors 2>D:/Admin/Documents/Unreal Projects/MyProject/Source/MyProject/Public/MyActor.h(58): error : Missing '*' in Expected a pointer type 2>EXEC : error : UnrealHeaderTool failed for target 'MyProjectEditor' (platform: Win64, module info: D:\Admin\Documents\Unreal Projects\MyProject\Intermediate\Build\Win64\MyProjectEditor\Development\MyProjectEditor.uhtmanifest, exit code: OtherCompilationError (5)). 2>C:\Program Files (x86)\MSBuild\Microsoft.Cpp\v4.0\V140\Microsoft.MakeFile.Targets(41,5): error MSB3075: コマンド "D:\UE4\Engine\Build\BatchFiles\Build.bat MyProjectEditor Win64 Development "D:\Admin\Documents\Unreal Projects\MyProject\MyProject.uproject" -waitmutex" はコード 5 で終了しました。このコマンドを実行するための十分な権限があるか確認してください。 ========== ビルド: 1 正常終了、1 失敗、2 更新不要、0 スキップ ========== という感じなのですが分かりますか?
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