Game.run(320, 480) do Game.terminate if Input.keys(:keyboard).include?(:escape) Game.screen.clear keys = Input.keys(:keyboard) if keys.include?(:right) x = x + 10 elsif keys.include?(:left) x = x - 10 end Game.screen.render_texture(type3, x, y, :src_width => 32, :src_height => 32) end