- 249 名前:名前は開発中のものです。 mailto:sage [02/11/18 06:39 ID:???]
- www.javagaming.org/discus/messages/2/113.html
Yieeeha! If anyone else out there has similar problems, try this, after creating the MemoryImageSource: cm=new DirectColorModel(32,0x00ff0000,0x0000ff00,0x000000ff); memimgsrc.newPixels(aPixels,cm,0,iW); Subsequent calls to newPixels does not need the color model (Once set, it appears as if the MemoryImageSource keeps on using it)... とか書いてあります。よくわからないけど、 32bitのほうが速いのかなぁ???謎。
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