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11/09/30 08:43:28.96 HH5I5i9B.net
Unite 11: Unity 3.5 Demonstrated Live for the First Time
?Multi-threaded rendering ¨¡‚܂Ŗ³‚©‚Á‚½‚Ì‚©B
?High-performance designer-centric GUI system ¨‚d‚y‚f‚t‚hŽ€–SH
?HDR rendering with gamma correction ¨“à•”ˆÚ‚肱‚݈—‘ΉžƒeƒNƒXƒ`ƒƒB‹à‘®‚Ì‹…‘Ì‚ªƒŠƒAƒ‹‚ÅŒy‚ˆ—‚Å‚«‚éB
?Native level-of-detail support ¨ƒ[ƒ|ƒŠAƒnƒCƒ|ƒŠ‚Ì•\Ž¦Ø‘ÖHMaya‚Ý‚½‚¢‚ÈB
?Radiosity Normal Mapping lightmaps
?Shuriken -- a completely curve driven particle effects system ¨Žè— Œ•‚̂悤‚ȃJ[ƒu‚ð•`‚‹O“¹‚̃p[ƒeƒBƒNƒ‹
?Improved occlusion culling ¨¡‚܂łȂ©‚Á‚½‚Á‚¯H
?Integrated GPU profiler ¨“‡“I‚È‚f‚o‚t‰‰ŽZŠÇ—
?Pathfinding and crowd simulation built in ¨ŒQW‚̃‚ƒfƒ‹‚ðƒp[ƒeƒBƒNƒ‹‚ň—‚µ‚Äׂ©‚ŠÇ—H
?Integrated version control support for Perforce and Subversion ¨ƒo[ƒWƒ‡ƒ“ŠÇ—
?Asset cache server to accelerate import times 100x or more ¨ƒAƒZƒbƒg“ǂݞ‚݃Xƒs[ƒh‚Ì‚‘¬‰»
?Improved workflow for editing multiple objects and working with prefabs ¨•¡”ƒIƒuƒWƒFƒNƒgAƒvƒŒƒnƒu‚Ì•Às“I‚ȃGƒfƒBƒbƒg‚ª‰Â”\‚ÉB
?A massive stacking up of optimizations have made Unity 60% faster ¨“–ŽÐ”ä‚U‚O“‚‘¬‰»
?More than 30 other features!¨‘¼‚É‚à‚R‚OˆÈã‚Ì‹@”\ƒAƒbƒvI
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