..
[2ch|▼Menu]
950:g spells. Prerequisite: Maximize Spell. Benefi t: The damage cap for your spells increases by 10 dice for spells that deal a number of dice of damage equal to your caster level (such as fi reball) or by 5 dice for spells that deal a number of dice of damage equal to half your level (such as searing light). An enhanced spell uses up a spell slot four levels higher than the spell’s actual level (or as modifi ed by any other metamagic feats). This feat has no effect on spells that don’t specifi cally deal a number of dice of damage equal to your level or half your level, even if the spell’s effect is otherwise dictated by your level. Thus, it has no effect on magic missile (though your level determines how many missiles you fi re), Melf’s acid arrow (though your level indicates how many rounds the acid deals damage), or produce fl ame (though you add your level to the base 1d4 points of damage dealt). ご覧の通りYou can gain this feat multiple times.が入ってないんやわ




次ページ
続きを表示
1を表示
最新レス表示
スレッドの検索
類似スレ一覧
話題のニュース
おまかせリスト
▼オプションを表示
暇つぶし2ch

1106日前に更新/251 KB
担当:undef